LAUNCH PRODUCT · v1.2.0

Pixel agents.
Real missions.

An Elyndor shell with a built-in 2D stage. Six rooms — cmd, dev, research, memory, deploy, server core. Role-coded agent tiles walk between rooms based on a task DAG with policy guards. Click an agent to see what they're working on.

$79 $125
Launch Sale — first 50 buyers, then reverts to $125
Preview — uses your browser's voice if available.

Agent tiles

32px role-coded agent tiles — cyan, magenta, gold, green. Each one is bound to a station and a current task. They walk between rooms and pulse softly when idle. Drop in your own PNG sprites anytime — the tile class is built for it.

Task DAG + policy

Tasks enter a directed-acyclic-graph of dependencies. A frozen policy module decides which run where: max two per type, alternate types, station queue size limits, DAG-blocked short-circuit. Denials are surfaced with a reason and a suggestion.

Six rooms

cmd, dev, research, memory, deploy, comms — plus a server core. Each room has state: active (cyan glow), busy (magenta), locked (gray). State animates. The rooms breathe with your work.

Observatory overlay

Click any agent to see what they're working on, who they depend on, their model, memory usage, history. Click any station to see the queue. Drill into the trace level on demand.

Elyndor backbone

Floating chat launcher (✦), settings panel (⚙), slash commands (/status /sessions /find /agents /export /stats), code helpers (/format /lint /diff), intent router, voice input, Markdown rendering. Same engine as every Elyndor shell.

Local & private

Runs in your Elyndor setup. Reads the same data the rest of the line reads. Sends nothing anywhere. No accounts, no telemetry, no servers. Yours, fully.

From purchase to a live HQ in 60 seconds.

01 / BUY

$79 once.

One-time Stripe checkout. You get a download link by email.

02 / UNZIP

Drop the folder.

Inside: HTML, CSS, JS, the agent tile style sheet, and a README written for your AI agent — not you.

03 / UPDATES

Auto-updates ship to you.

When we ship a new version, your install updates itself — no re-download, no re-install. Bug reports and feedback go to elyndor.ai/community.

04 / OPEN

Watch the HQ come alive.

Same Elyndor setup, dark cyber-noir, rooms lighting up as your agents begin work.

Built-in skills the ZIP ships with.

Every War Room download includes eight first-party skills. They run locally, write to your memory vault, and surface inside the same Elyndor backbone as the rest of the line.

01 / SKILL

Daily standup

Generates a morning briefing from yesterday's mission log, current DAG, and overnight cron output.

morning
02 / SKILL

Decision log

Captures every policy denial, room change, and DAG short-circuit with reason, byline, and suggested re-route.

policy
03 / SKILL

Audit trail

Append-only record of every tool call, file edit, and approval gate. WORM-style. Export to JSON anytime.

compliance
04 / SKILL

Memory sweep

Compresses the live memory buffer, indexes the cold store, and tags entries by project and station.

memory
05 / SKILL

Task DAG rollup

Summarises the active task graph — done, blocked, in-flight — with a one-line status per room.

scheduler
06 / SKILL

Cost burn

Tracks tokens per agent per hour, projects daily and weekly burn, and flags drift against your mode.

usage
07 / SKILL

Risk register

Maintains a live register of open risks, severity, owner, and mitigation status. Surfaces in the standup.

ops
08 / SKILL

Standup summary

End-of-day recap with one paragraph, three bullets, and a list of tomorrow's queued missions.

evening

What does it cost to run?

War Room itself is a one-time $79. The numbers below are the model spend you'll see in your /usage panel — tuned to three operating modes.

// mode · eco

Solo founder

Per day~$0.12
Per week~$0.85
Per month~$3.60
Token budget~80k / day
Best forwriting, research
// mode · standard

Power user

Per day~$0.85
Per week~$5.95
Per month~$25.50
Token budget~600k / day
Best forshipping, code review
// mode · power

4-agent ops loop

Per day~$2.40
Per week~$16.80
Per month~$72.00
Token budget~1.8M / day
Best foralways-on missions

Things people ask before they buy.

What's the difference between War Room and the other Command Centers?

War Room is the only shell with the agent-and-station simulation engine. The other nine are dashboards that show data. War Room shows the AI doing the work — agent tiles move between rooms, the task DAG schedules them, the policy module gates them. Everything else (chat, settings, slash commands) is shared across all ten shells.

Is the demo in the hero a mockup?

The hero is a clickable preview of the dashboard layout: 4 agents (Elandra, Veylan, Sorin, Mira), 6 rooms + server core, a real pixel character walking between them, click any agent to see their detail panel. The actual War Room dashboard populates these same panels from your live Elyndor setup — real agents, real missions, real model + memory + token stats.

What does the launch sale actually mean?

Launch sale = $79 instead of $125. First 50 buyers get the discount, then the price reverts. After the sale ends, the same dashboard costs $125 — and you don't lose anything by buying now.

What does it cost to renew / maintain?

It doesn't. One-time purchase, lifetime updates. Same terms as the rest of the Elyndor line. If we ever add a Pro tier, you get grandfathered.

What if I don't like it?

Elyndor sells digital software delivered immediately. All sales are generally final. We offer a 3-day review for legitimate issues (duplicate purchases, accidental double charges, billing errors, verified technical defects). Full refund policy. The dashboard is yours to keep or delete.

What does the license cover?

Personal and small-team use. Full license. You can install on your machine, your team's machines, ship inside a product you sell (just not the dashboard itself).

Pixel agents. Real missions. Same engine.

Same Elyndor engine as the other nine shells. The one with rooms and agents inside it.